It's because I enthusiastically began to further develop the new insim after the release of Westhill 2.0 and the changed server environment added to this need. The things Airio can't control anymore custom grid+custom layouts is becoming a problem. Some bugs are introduced in this new insim process which I normally are happy to fix but... All of a sudden racer interest in LFS dropped to near zero in the last two months and my motivation to do work for LFS has dropped too because of that. Also because I constantly get the impression that LFS dev. team is just sitting and turning their chairs after each update, sorry if one of them is reading this but this is what I think, can't help it.
It seems that interest is returning a bit now, I like that. I will try to 'get back in the game' but it's summer and as always it's a short summer and I want to fully enjoy it this time. Last years where a disaster, sitting behind some window watching stupid gray clouds every day. That sucks
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Anyway this bug occurs when the new insim looses connection to it's database. Recognizable by the track counter not displaying a count anymore.. Just a slash; / ... I need to fix these connection failures, for some reason it fails to run multiple instances. When there is activity on two or more CG servers at the same time it crashes one of the two/other connections to the database forevah! So that particular insim instance is out of information and thinks you are new to the server and give you only the starter car. Overruling Airio rules.
Do people still get what I try to explain? Probably not but long story short; bugs.
*There was some problem this whole last week in general with the server itself. It was completely overloaded and slow, didn't realized there was a process unrelated to CG completely stuck and sucking up almost all CPU resources. Leading to database failures and slow response everywhere. I did a reset of this process and I think I blocked this process of becoming stuck in an endless loop in the future.