League racing is not comparable to day to day racing. Changing cars all the time is not logical and in my eyes d2d racing needs logic.
It maybe does not hurt to switch GTR to GTR only but I'll doubt there will be -more- racers online if there is a 'good' GTR server (AMG already has a popular one). Other say, make it a GTR+OW server again, everybody have different opinions but in the end there are just not enough racers online.
Actually I do not want a shift in the current racer pool. Especially not from other race servers because the goal is -NOT- to achieve some sort monopoly or extend it (already playing a big part). The goal is to attract more racers who stick with racing online. And I have doubts that is going to be achieved by changing cars. I need help from LFS development and some other InSim things I want to see realized before that.
The current system with rates, points and all this shizzle is too complex for some. That is the main problem right now. I want to get rid of points. Airio is struggling with the enormous amount of data right now (400 Mb!). You see a lot of new people leave because they get a error message they do not understand. They usually end up in a cruise server (which, not always is bad, I have to admit).
But some things are changing anyway. There actually is a lot of change coming up already from LFS which is going to be difficult to grasp.
Maybe it gets so busy on the S2 server that I need to scrap the GT2 class anyway because it's inactive all the time. That would be lovely actually
And..
It will be possible to lock or unlock cars for an individual person, which needs some coding (from my hand, maybe) but in the end I think its absolutely great. Lock and unlock in the LFS car selection screen I mean for individuals instead of a group.