I guess I was lap behind or something that's why the banner, dunno I don't save replays, LFS has bug there and likes to disconnect more if the replay is being saved.
http://www.cargame.nl/dl.php?id=403969 - 2:00.00
"TOTAL LACK OF RESPECT ON THE TRACK" - Inouva 2013
I know why I didn't comment more on his driving.
That revenge track reentery
Next, bump drafting and sending off track.
You were on a roll Inouva.
Well.. It is possible but A13 (also known as banana track or Aston Oval as I call it) has exactly 3 corners, one of them, the 'chicane' ... I, on purpose, left some room there because a large field can't go through this section without some escape space. So, if I place haybales, railing or armco half the field crashes and we get the same whining here. Of course it's possible to do some advanced stuff and say well.. If you 'cut' two laps thats OK but the third time you do it you receive a DT. Although, on A13 it means end of race because the pitlane is not really the best there
. Now I could also make that if you cut track more then 2 laps you get a warning that the next lap needs to be 10 sec slower otherwise you receive a DT.. Problem is that it's a lot of hassle to build a location checker for all these places and a penalty routine like that.
You know that placing a simple pole or those speed humps might be enough. ACTUALLY, looking at the A13 I have locally it is already there! Poles and tyres, ok tyres not the best thing in LFS but the layout is clear and the pitlane is sensible with exit and entry, unlike the one you have where there is no entry at all?!?! Or one has to go around faux rouge? But I don't think that is there, didn't notice.
Please add speed humps, played with the chicane in an editor and the pitlane, why not try something like this? I've driven cleanly and recklessly different lines an there doesn't seem to be many objects thrown on track. You can always remove many many of them, I used too many for what LFS can sometimes handle smoothly. The poles around chicane help with orientation as well as the red lines.
The point is to have a railing on the pit entry so one cannot approach the jump over grass into the chicane and then the other turn of chicane has speed humps
along and across, they have to be close to work and those along the corner do help quite a bit to slow down and throw the car a little more. There is also an escape zone but probably pointless was just trying it. The pit entry and exit this way is more sensible as long as people know to give way when rejoining track from pits in the chicane but that's the same when going out the other side.
Layout
ReplayI don't know if your layout has arrows after start but I've seen people in front row, hit brakes hard and turn left into the chicane, causing half the field to rear end them. People don't even know where to go let alone drive a chicane, and it's a 3 corners track, pathetic.
I suppose this original A13 is too messy:
This is what I made in the layout:
And I don't think A13 is the only track with banana chicane.
Plus you could also fix KY3/KY3R, use boothy chicane, most people know it.
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A voted track has a life expectancy of around 1.5 hours. 2 hours with GTI class... What you also could do is go watch some tv or do some adult stuff or go to a different server... You come back... Voila, different situation, -FE4R in this case- ... Winwin.
FE4R was good. I didn't even vote A13 I voted FE and then AS7.
FE and SO should be allowed with all cars, but then the noobs would just kill everyone
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It's impossible to have a full grid every day, all day, every minute of the day which acts like a baby racer dream heaven. Even in league racing, where there are 5897 rules and 700 hours of training on one track for weeks; noob crashing and revenge wrecking occurs. The forum and server replay section is designed to report the extreme cases and take action on it. There will not be much more "live management", it simply doesn't fit in my theory. Although, I could give some people more trust... Maybe I will, have to see, I am curious how the European winter is going to have effect on LFS.
You mean LFS winter? Because AC is out
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Why am I still writing InSim stuff then? Well... Lets say not all hope is lost and I need better management tools in case people come back but fuckin hell.. The straw is thin hmm...
Yeah, same issue for me with coding more for LFS. Just doesn't seem worth it if you don't have some use for it or it brings you something else.